|
|
| Initial Statistics |
| HP |
MP |
STR |
DEF |
MAG |
M.DEF |
AGL |
LUCK |
EVA |
ACC |
| 475
|
84
|
5
|
5
|
20
|
20
|
10
|
17
|
30
|
3
|
| Initial Equipment |
| Weapon |
Auto Ability |
Armour |
Auto Ability |
|
|
|
|
|
| Initial Abilities |
| White Magic |
Black Magic |
Skill |
Special |
Cure NulBlaze, NulShock, NulTide, NulFrost Esuna
|
--
|
--
|
--
|
|
|
|
|
|
Homeland
|
|
Born in Bevelle, raised from the age of 7 in Besaid
|
|
|
Joins the group
|
|
After completing the cloister of trials in Besaid's Temple
|
|
|
English voice by
|
|
Hedy Burress
|
|
| Description |
|
Daughter of the most recent High Summoner, Yuna has a lot to live up to. Strong willed, yet soft spoken, this beautiful young woman unfortunately becomes somewhat of a doormat to Spira's higher echelons. As the game moves on though, she frees herself from the shackles of her faith, and finds a new way to save Spira.
Though she is physically weak, Yuna's white magic is possibly one of her greatest strengths. But even greater than that are her Aeons; mystical beasts that only she can summon, and only sometimes control, are her greatest assets.
|
| Sphere Grid Abilities |
| White Magic |
Black Magic |
Skill |
Special |
Cure, Cura, Curaga NulBlaze, NulShock, NulTide, NulFrost Esuna Life, Auto-Life* Shell, Protect, Reflect Dispel, Regen Holy
|
--
|
Quick Pockets*
|
Pray
|
| Overdrive: Grand Summon |
|
Any aeon summoned will appear with a full Overdrive gauge. After the aeon uses its Overdrive attack, its gauge will revert to its previous condition. Thus, the previous gauge isn't wasted.
|
|
* Abilities that are considered to be on the characters section of the Grid, but are behind lock nodes.
Sphere Grid stats and abilities based upon the Standard (beginner) sphere grid that can only be found in the PAL and International releases.
|
|